DISCLAIMER: THIS IS NOT THE FINAL RULESET! COME BACK LATER FOR THE FINAL RULESET!
JOIN THIS DISCORD SERVER Phantom Tournaments Discord
JOIN THIS DISCORD SERVER Phantom Tournaments Discord
JOIN THIS DISCORD SERVER Phantom Tournaments Discord
JOIN THIS DISCORD SERVER Phantom Tournaments Discord
REGISTRATION
- Matches will be coordinated in the Phantom Tournaments Discord. You must be present in the Voice Channel and be able to Screenshare your Gameplay if you manage to get into the Finals!
- @mastermonsta, @erikagloom, @illuvination are the main admins to contact for any questions.
- If you are on the waiting list, make sure to be in the Tournaments Discord Server Voice Channel before the Tournament starts so we can fill up the brackets. Usually there is a decent number of no-shows.
Admins
- Be respectful to all Phantom and Illuvium Tournament Admins, as well as other players when engaging with them.
- Missing any deadlines and breaking any rules as outlined here may result in immediate disqualification at the Admins' discretion.
- The Main Admins might have to alter some rules if there is gamebreaking bugs, problems arising. Be active in Discord during the tournament to stay informed on tournament ongoings.
- Admins’ decisions are final and non-negotiable.
- Players exploiting any game mechanics to an extreme extent will likely face disqualification.
Check-in and Match reporting
- Initial check-in begins 1 hour before the tournament starts.
- Missing a check-in may result in disqualification.
Location
- Players will start in the Discord Voice channel for check-in and then move to individual voice channels for their matches. Phantom Tournaments Discord
Streaming
- All participants must be available to screen-share their gameplay on Discord. Failure to do so may result in disqualification at the Admins’ discretion.
- Only the Grand Finals with the top 8 Players will be live-streamed.
In-Game Rules
- If you encounter a game-breaking bug within the first 3 Autobattles of a match, notify an admin or moderator and provide video evidence. This allowance is limited to once per player per match. In the Final 8 Lobby, the host will spectate and can confirm live if a game-breaking bug occurs. Finals rules are more lenient to ensure fair play.
- No special exceptions will be made for disconnects or major bugs after the first 3 rounds of a Gauntlet match. Since the game is in Beta, delays due to such issues cannot be accommodated.
- Players are NOT allowed to collaborate during a Gauntlet match. Violations will result in disqualification at the Admins’ discretion.
- DO NOT share screens,screenshots or any other form of information with other competitors
- DO NOT watch other players’ screen-shares in discord
- DO NOT watch the live stream while playing a match in the tournament
- DO NOT share any details and information about your match to anyone
- DO NOT collaborate with other players during the tournament
All these offenses may lead to immediate disqualification.
Competitors may speak and listen in the public voice channels when not playing.
Tournament Structure
Match Setup and Gameplay
- The first player in the Discord Voice Channel will host a Custom Casual Gauntlet Lobby.
- The remaining 7 players will join that lobby.
- Once verified by the Phantom Tournament Admins, participants may start their matches.
- Check all Discord communications between rounds for any instructions to stream, pause, or return to the General Voice channel for guidance.
Round 1 - 64 Players
- 8 lobbies of 8 players each
- Each lobby competes in 1 Gauntlet match
- The top 4 players in each lobby advance to the next round, Tiebreaker will be decided with -HP Value
- Once 4 Players have been knocked out and the autobattle is over, the Top4 Players post a screenshot in the voice channel and leave the game to save time.
Round 2 - 32 Players
- 4 lobbies of 8 players each
- Each lobby competes in 1 Gauntlet match
- The top 4 players in each lobby advance to the next round, Tiebreaker will be decided with -HP Value
- Once 4 Players have been knocked out and the autobattle is over, the Top4 Players post a screenshot in the voice channel and leave the game to save time.
Round 3 - 16 Players
- 2 lobbies of 8 players each
- Each lobby competes in 1 Gauntlet match
- The top 4 players in each lobby advance to the next round, Tiebreaker will be decided with -HP Value
- Once 4 Players have been knocked out and the autobattle is over, the Top4 Players post a screenshot in the voice channel and leave the game to save time.
Grand Finals
1 Lobby of 8 finalists
Checkmate Format: The goal is to reach 13 points and then win an additional game.
- Any player reaching a minimum of 13 points achieves “Check” status.
- If a player with Check status wins a match, they achieve "Checkmate" and are declared the tournament winner.
1st and 2nd Place per Match post a Screenshot of the Endscreen when the game is completed. (Same Round Knockouts are decided by -HP value)
Final Positions 2-8 are determined by points. Tiebreakers are resolved by placement in the last match.
Prize Pool
The prize pool will be paid out in ILV tokens on IMX Layer 2, totaling $1,000, distributed as follows.
- 1st Place: $300
- 2nd Place: $200
- 3rd Place: $150
- 4th Place: $100
- 5th Place: $80
- 6th Place: $70
- 7th Place: $60
- 8th Place: $40
(The ILV coin value used for distribution will be based on the snapshot taken at the time Illuvium transfers the prize pool. Winners will receive their prizes in ILV tokens based on this value, regardless of any subsequent price changes)